struct
#include <engine/gizmos/target.hpp>
GizmosTarget Component used to indicate that Gizmos should be rendered to a given RenderTarget.
Public variables
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core::
gl:: frontFramebufferFramebuffer - Framebuffer used to draw to the front RenderPicker texture.
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core::
gl:: backFramebufferFramebuffer - Framebuffer used to draw to the back RenderPicker texture.
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core::
gl:: frontPickerTexture2D - Picker texture present in the frontFramebuffer.
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core::
gl:: backPickerTexture2D - Picker texture present in the backFramebuffer.
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core::
gl:: frontDepthTexture2D - Depth texture present in the frontFramebuffer.
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core::
gl:: backDepthTexture2D - Depth texture present in the backFramebuffer.