module
Deferred ShadingApplies the Deferred Shading technique on the GBuffer and outputs the result to the HDR texture.
Dependencies
Files
- file deferred_shading.hpp
- Component cubos::
engine:: DeferredShading. - file plugin.hpp
- Plugin entry point.
Classes
- struct cubos::engine::DeferredShading
- Component which stores the Deferred Shading state for a render target.
Functions
-
auto deferredShadingPlugin(Cubos& cubos) -> CUBOS_
ENGINE_ API void - Plugin entry function.
Variables
-
CUBOS_
ENGINE_ API Tag deferredShadingTag - Tags the system which applies the Deferred Shading technique.
Function documentation
CUBOS_ ENGINE_ API void deferredShadingPlugin(Cubos& cubos)
Plugin entry function.
Parameters | |
---|---|
cubos | Cubos main class. |
Variable documentation
CUBOS_ ENGINE_ API Tag deferredShadingTag
Tags the system which applies the Deferred Shading technique.