namespace
implNamespace to store the abstract types implemented by the render device implementations.
Classes
- class Framebuffer
- Abstract framebuffer.
- class RasterState
- Abstract rasterizer state.
- class DepthStencilState
- Abstract depth stencil state.
- class BlendState
- Abstract blend state.
- class PixelPackBuffer
- Abstract pixel pack buffer.
- class Sampler
- Abstract sampler.
- class Texture1D
- Abstract 1D texture.
- class Texture2D
- Abstract 2D texture.
- class Texture2DArray
- Abstract 2D texture array.
- class Texture3D
- Abstract 3D texture.
- class CubeMap
- Abstract cube map.
- class CubeMapArray
- Abstract cube map.
- class ConstantBuffer
- Abstract constant buffer.
- class IndexBuffer
- Abstract index buffer.
- class VertexBuffer
- Abstract vertex buffer.
- class VertexArray
- Abstract vertex array.
- class ShaderStage
- Abstract shader stage.
- class ShaderPipeline
- Abstract shader pipeline.
- class ShaderBindingPoint
- Abstract shader binding point.
- class Timer
- Abstract timer.
- class PipelinedTimer
- Pipelined timer.