module
BloomApplies the Bloom effect on the HDR texture.
Dependencies
Files
- file bloom.hpp
- Component cubos::
engine:: Bloom. - file plugin.hpp
- Plugin entry point.
Classes
- struct cubos::engine::Bloom
- Component which stores the Bloom state for a render target.
Functions
-
auto bloomPlugin(Cubos& cubos) -> CUBOS_
ENGINE_ API void - Plugin entry function.
Variables
-
CUBOS_
ENGINE_ API Tag bloomTag - Tags the system which applies the Bloom effect.
Function documentation
CUBOS_ ENGINE_ API void bloomPlugin(Cubos& cubos)
#include <engine/render/bloom/plugin.hpp>
Plugin entry function.
Parameters | |
---|---|
cubos | Cubos main class. |
Variable documentation
CUBOS_ ENGINE_ API Tag bloomTag
#include <engine/render/bloom/plugin.hpp>
Tags the system which applies the Bloom effect.