struct
#include <engine/render/mesh/pool.hpp>
BucketId Identifies a bucket in the pool.
Public static variables
Public functions
- auto operator==(const BucketId& other) const -> bool defaulted
- Compares two bucket identifiers for equality.
Public variables
- std::size_t inner
- Bucket identifier.
Function documentation
bool cubos:: engine:: RenderMeshPool:: BucketId:: operator==(const BucketId& other) const defaulted
Compares two bucket identifiers for equality.
Parameters | |
---|---|
other | Other bucket identifier. |
Returns | Whether the two bucket identifiers are equal. |