Texture1D class
          #include <core/gl/render_device.hpp>
        
        Abstract 1D texture.
Public functions
- void update(std::size_t x, std::size_t width, const void* data, std::size_t level = 0) pure virtual
- Updates the texture with new data, which must have the same format used when the texture was created.
- void generateMipmaps() pure virtual
- Generates mipmaps on this texture.
Function documentation
              void cubos::
            Updates the texture with new data, which must have the same format used when the texture was created.
| Parameters | |
|---|---|
| x | Destination X coordinate. | 
| width | Width of the section which will be updated. | 
| data | Pointer to the new data. | 
| level | Mip level to update. |