struct
ShadowAtlasRasterizerResource which stores the ShadowAtlas rasterizer state.
Public variables
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core::
gl:: spotAtlasFramebufferFramebuffer - Framebuffer used by the rasterizer to render to the spot shadow atlas.
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core::
gl:: pointAtlasFramebufferFramebuffer - Framebuffers used by the rasterizer to render to each face of the point shadow atlas.
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core::
gl:: spotAtlasTexture2D - Atlas texture stored to check if the spot atlas framebuffer needs to be recreated.
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core::
gl:: pointAtlasTexture2DArray - Atlas texture stored to check if the point atlas framebuffer needs to be recreated.