struct
FreeCameraControllerComponent which moves the camera.
Public variables
- bool enabled
- Whether the controller is enabled. Mouse is only captured when enabled.
- bool unscaledDeltaTime
- Whether the controller uses unscaled delta time.
- std::string lateral
- Action used to move the camera laterally (positive is right).
- std::string vertical
- Action used to move the camera vertically (positive is up).
- std::string longitudinal
- Action used to move the camera longitudinally (positive is forward).
- float speed
- Speed at which the camera moves.
- float sens
- Sensitivity of the camera rotation, i.e,, how fast the camera rotates.
- float phi
- Inclination of the camera.
- float theta
- Azimuth of the camera.