VertexElement struct
          #include <core/gl/render_device.hpp>
        
        Describes a vertex element.
Public variables
- const char* name
 - Element name.
 - Type type
 - Element type.
 - std::size_t size
 - Number of components in the vertex element (1, 2, 3 or 4).
 - std::size_t stride
 - Stride between each element in memory.
 - std::size_t offset
 - Offset of the first element in the buffer.
 - std::size_t index
 - Index of the vertex buffer where the element is stored.
 - struct cubos::core::gl::VertexElement::@4 buffer
 - Vertex buffer description.