SamplerDesc struct
          #include <core/gl/render_device.hpp>
        
        Describes a sampler.
Public variables
- TextureFilter minFilter
 - Minifying filter.
 - TextureFilter magFilter
 - Magnifying filter.
 - TextureFilter mipmapFilter
 - Set to None to disable mipmapping.
 - AddressMode addressU
 - Texture adress mode on coordinate U.
 - AddressMode addressV
 - Texture adress mode on coordinate V.
 - AddressMode addressW
 - Texture adress mode on coordinate W.
 - std::size_t maxAnisotropy
 - Max anisotropy for filtering. Limited to Property::
MaxAnisotropy.