struct
#include <core/gl/render_device.hpp>
CubeMapArrayDesc Describes a cube map array.
Public variables
- const void* data
- Optional initial cube map data, indexed using CubeFace.
- std::size_t mipLevelCount
- Number of mip levels.
- std::size_t width
- Cube map face width.
- std::size_t height
- Cube map face height.
- std::size_t size
- Number of cube maps contained in the array.
- Usage usage
- Texture usage mode.
- TextureFormat format
- Texture format.