module
AudioAdds audio to Cubos.
Settings
audio.listener.count
- number of listeners per audio device (default:4
).
Dependencies
Files
- file audio.hpp
- Class cubos::
engine:: Audio. - file bridge.hpp
- Class cubos::
engine:: AudioBridge. - file listener.hpp
- Component cubos::
engine:: AudioListener. - file pause.hpp
- Component cubos::
engine:: AudioPause. - file play.hpp
- Component cubos::
engine:: AudioPlay. - file plugin.hpp
- Plugin entry point.
- file source.hpp
- Component cubos::
engine:: AudioSource. - file stop.hpp
- Component cubos::
engine:: AudioStop.
Classes
- struct cubos::engine::Audio
- Asset containing raw Audio data.
- class cubos::engine::AudioBridge
- Bridge which loads and saves Audio assets.
- struct cubos::engine::AudioListener
- Component which adds an AudioListener to the entitiy.
- struct cubos::engine::AudioPause
- Component which triggers the pause of an audio source.
- struct cubos::engine::AudioPlay
- Component which triggers the play of an audio source.
- struct cubos::engine::AudioSource
- Component which makes an entity emit sound.
- struct cubos::engine::AudioStop
- Component which triggers the stop of an audio source.