class final
#include <core/ecs/table/dense/registry.hpp>
DenseTableRegistry Stores the dense tables of a given world.
Constructors, destructors, conversion operators
- DenseTableRegistry()
- Constructs.
Public functions
- void reset()
- Resets the registry to its initial state.
- auto contains(ArchetypeId archetype) const -> bool
- Checks if the given archetype has a dense table.
- auto create(ArchetypeId archetype, ArchetypeGraph& graph, Types& types) -> DenseTable&
- Returns a reference to the dense table of the given archetype.
- auto at(ArchetypeId archetype) -> DenseTable&
- Returns a reference to the dense table of the given archetype.
Function documentation
void cubos:: core:: ecs:: DenseTableRegistry:: reset()
Resets the registry to its initial state.
Previously returned identifiers become invalid, as they might be reused.
bool cubos:: core:: ecs:: DenseTableRegistry:: contains(ArchetypeId archetype) const
Checks if the given archetype has a dense table.
Parameters | |
---|---|
archetype | Archetype identifier. |
Returns | WHether it contains a table or not. |
DenseTable& cubos:: core:: ecs:: DenseTableRegistry:: create(ArchetypeId archetype,
ArchetypeGraph& graph,
Types& types)
Returns a reference to the dense table of the given archetype.
Parameters | |
---|---|
archetype | Archetype identifier. |
graph | Archetype graph used to initialize the table, if necessary. |
types | Type registry used to initialize the table, if necessary. |
Returns | Reference to table. |
Creates the table if it doesn't exist already.
DenseTable& cubos:: core:: ecs:: DenseTableRegistry:: at(ArchetypeId archetype)
Returns a reference to the dense table of the given archetype.
Parameters | |
---|---|
archetype | Archetype identifier. |
Returns | Reference to table. |
Aborts if the table doesn't exist.